From the very start, CodeMirror was set up as a system with zero unused abstractions.
This is a doctrine that I've come to esteem highly: write code that solves the current problem you have, and not a bunch of other, similar problems that you can imagine someone may have in the future.
And such a system will have to grow, almost without exception, as new use cases come up. But I argue that a non-minimal system, no matter how much time was spent on a genius architecture up front, will also have to change to deal with new realities. I haven't yet met an engineer who was able to accurately predict future uses of her systems. I certainly can't. Such a more abstract system would have more code, and thus more inertia—it takes more work to pull it into a different direction.
All code is, in principle, throw-away code. I might not actually throw it away, but I am prepared to, and fully expecting to, change it in radical, major ways after I write it. Thus, rather than writing code in a way that makes it flexible enough to adjust to future circumstances, I focus on keeping code small and simple enough to extend it to future circumstances without much effort.
Of course, as use cases accumulate, systems do get bigger, and abstractions are built up. But these, all being responses to actual real-world situations, are adding obvious value to the software. And, if the use case they address is found to be misguided, or they turn out to not address it very well, they are pitilessly scrapped and replaced by improved approaches.
So, CodeMirror was set up as a system with zero unused abstractions. A potentially surprising design decision in the CodeMirror API, motivated by this principle, is that documents were not separate from editor instances. For the initial textarea-like use case, this was not needed. An editor had a single document associated with it, and though it internally had a specific representation for this document, the only way the outside world could access it was as simple string data.
On the bright side, this means, there wasn't any nonsense like
editor.getView().getDocument().getValue(). You'd simply say
editor.getValue() instead. And that way will remain
supported—interfaces conceived as the simplest thing that solves the
problem tend to be wonderfully straightforward and direct. Adding
features to a system by non-invasively working them into an existing,
simple interface tends to produce better interfaces than directly
exposing an internal model that is more complicated than the typical
use case, forcing users to deal with the indirection even when they
don't need it.
Recently, CodeMirror is coming to the point where it is quite obviously no longer just a replacement for a textarea. Most users do use it as such, and it is a design goal to remain frictionlessly useable in that way. But projects like Light Table and Brackets are full featured code editors, pushing into the same space as traditional desktop editors.
And such editors can do things like display multiple views on the same document. As in, really the same document, not a copy of the document that's being kept in sync with some event listeners and some duct tape. For example, the views should be able to share a single undo history.
Another use case that both Light Table and Brackets pushed was being able to create a subview on a document—show a piece of a bigger document (say twenty lines out of a thousand line document) in an editor, keeping them strictly synchronized with the corresponding range in the parent document.
I mentioned before that, internally, there was already the concept of a pretty well-separated document data structure. But, in order to make an interface public, simply making it accessible is rarely the whole story. You are also, if the interface is any good at all, saying that the concepts exposed can be recombined in every useful way that the user can come up with.
So whereas CodeMirror internally had the invariant that a document and an editor were married together till death do them part, a public document / editor interface would have to cater to a much bigger range of use cases—putting a new document into an editor, sharing documents between editors (the motivating use case), and all the consistency-maintenance issues that come with those.
But, on the flip side, doing the most general thing possible is also
not optimal. Specifically, if the interface is so general that it also
allows nonsensical situations to come up, it'll force us to write code
to handle these situations. As a concrete example, if editors and
documents are separate, should we allow editors without documents to
be created? My answer is no, we most certainly should not. Such an
editor would be in a thoroughly exceptional, yet more or less useless
state. A whole bunch of assumptions about CodeMirror instances (that
you can call
getValue() on them, for example) would not hold for
such editors. Or, we'd have to write special-cased code to somehow
make them hold (
if (nodoc) return ""). That would bloat the library,
introduce lots of interesting new potential bugs, and generally waste
Thus, the trick is to move the interface towards something that's flexible enough, but not too flexible. And also to stay backwards compatible with the existing, straightforward API.
I went back and forth a few times, started on a few implementations that I had to back-track from, but feel I did find something satisfactory in the end.
One initial idea that I gave up is that documents and views should be different concepts. That sounds obvious, doesn't it? A view would have a scrolling position, a cursor position, and a document. A document would just be text. Separating responsibilities, and all that.
But merging the two allows us to establish some invariants, such that a document always has a cursor position associated with it, and invariants, when they don't get in the way, are good for software. It also cuts down a whole layer of cruft in the interface that users have to deal with. And the only cost is that, for the rare case where you don't need a selection or scroll position to be tracked for a specific document, there'll be a few unused object allocated. Objects that make up less than a percent of the memory footprint of even a small-sized document.
But, you may protest, if the cursor position is associated with the document, how are you going to have multiple view on a single document? Good question. The answer involves another non-intuitive design decision. There are no multiple views on a single document. Instead, there are 'linked' documents—when documents are linked, they propagate changes made to them to each other, in a way that (barring bugs in the code or data corruption) ensures they stay 100% synchronized.
Having two document representations for what is essentially a single document sounds sort of wasteful. But if you refer back to the entry on CodeMirror's document representation, you'll see that this is a representation designed around the need to index lines by vertical offset. And those vertical offsets depend on a line's visual height. And there is no guarantee that multiple views will render lines in exactly the same way. Thus, this data structure will have to be duplicated for each view anyway.
Having a canonical central data structure, when each view needs its own height index, is mostly an extra waste of memory. Since these height indices can share the actual string values that represent the document's content, their memory overhead is reasonable.
Earlier, I mentioned shared undo histories in the context of split-view / shared-document situations. In a classical split view, you see two copies of the same document, side by side, and as you make a change on one side, it appears on the other side. And when you then move your focus to the other view and toggle undo, the common expectation is that that will undo the last change you made, in any view, rather than the last change you made in the view where you issued the undo command.
Thus, if the two views are showing documents that are linked together, those documents should share a single undo history.
Now consider the situation where we create a subview of a large document, for example, a user issues a command 'show-definition-of', and we pop up a mini editor at the bottom of the screen that shows the definition of the thing the cursor was over. This mini editor is a subview into another open document, which we may have edited before, or which we may still edit as the mini editor is being shown.
Now, if you trigger an undo in this mini view, after a change has been made in another view on that document, at a point that's not visible in the mini view, what should happen?
Most people agreed that silently undoing something in far-away text
that isn't part of the focused view is usually not a good thing.
Several heuristics were proposed for kinda sorta doing doing the right
thing, but I judged them all too unpredictable and random. Instead,
when you create a linked document by calling the
on a document, you can specify whether the histories of the existing
document and the newly created one should be shared or not.
Linked documents without a shared history are slightly tricky. Changes will propagate from A to B, but without being added to B's undo history. An undo history represents change sets that can be applied to the current document to go back in history (and, potentially, redo change sets to go forward). But when the current state of the document isn't in sync with the top change set in the history, such a change set can not be cleanly applied. An analogy with git, or other revision control systems, applies well here. We have a set of patches, and we want to be absolutely sure that they can actually be applied to our document without conflicts.
Thus, to borrow more terminology from git, when a change comes in from a document that doesn't share a history with us, we 'rebase' our existing history. This rebasing, in CodeMirror, is a rather simple and destructive process that simply updates these patches, when they don't conflict, to account for changes in line numbers, and when they do conflict, discards them. Thus, if document A and B are linked without a shared history, and I edit line 10 in A, and then edit line 10 in B, my undo event in A will be lost, since it conflicted with a more recent edit in B.
Because document links are (exclusively) created by 'deriving' a new document from an existing one, the relations between a set of linked documents form a tree (and are stored as such). This means that there are no cyclic links possible, and traversing such a tree, for example to propagate a change, is easy—just walk the graph, recursing into all neighbors except for the one we came from.
It also means that sets of documents with a shared history form 'islands' in the tree. Documents that share history with no one can be seen as single-document islands. By storing the shared-history flag in the edges of the graph, it is very easy, when traversing it, to notice when we are entering another island. This is used by the code to, for example, know when it should rebase histories when propagating a change.
The linked-document model allows subviews to be modeled in a straightforward way. When creating a linked document, you can pass a range of lines in order have the new document only contain a slice of the original document.
I opted to make line numbers 'cross-document'—meaning that if you create a subview that contains lines 100 to 120 of some larger document, the first line of the sub-document will have number 100, not zero. This removes the invariant that the first line in an editor is zero, which required some adjustments, but also means that, as a change propagates between editors, it stays inside the same 'coordinate system'.
Of course, changes still have to be clipped when they propagate from a document to a subview of that document. And unfortunately, how to clip them, when the change overlaps with the boundaries of the subview, is an underconstrained problem. There are multiple credible solutions. Underconstrained problems are the worst kind of problems, because usually, none of the possible solutions are perfect.
Say, in the example subview that holds lines 100 to 120 of its parent document, that someone selects lines 0 to 110 in this parent document, and then pastes a twenty-line replacement. Obviously, the first ten lines of the subview must be removed, but as for the question whether the replacement text should end up in full, in part, or not at all in the subview, there is no correct answer. One outcome could be that the subview is left only ten lines big (20 to 30, containing the range that used to be 110 to 120, pre-change), another could be that it includes the pasted text (spanning line 0 to 30).
I ended up going with the first solution (not including the inserted text in the subview), on the intuition that a change that starts or ends outside of a narrowed subview probably has no business in that subview. Fortunately, changes like this, that both delete and add multiple lines, are relatively rare, so people won't run into my arbitrary decision very often.
A lot of methods that used to exist on editor instances, basically everything that involves document inspection, document modification, or selection, are now defined on document instances instead. For backwards-compatibility, and in order to keep the interface easy to use, I'd like to continue supporting calls of these methods directly on the editor instance.
So now there's a loop in the CodeMirror source that goes over a long list of method names, and for each of them, adds a method to the CodeMirror prototype that forwards the call to the editor's current document.
The changes outlined above landed on CodeMirror's master branch right after yesterday's 3.01 release. The updated manual describes them, specifically in the section on document management.